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how to migrate python desktop games to the web
#1
I have primarily worked with Python and developed only desktop applications, so I have little experience in web development. I have several completed projects that I would like to migrate to a website that I am planning to create. Specifically, I have already developed simple gambling games (though I am not sure if everything was implemented correctly due to my limited experience in this field) and now want to adapt them for an online format, starting with a single-player mode. I used PyQt for the graphical interface, Pygame for animations and interactions, and SQLite for saving the game state. Are there ways to transfer this logic to the web without having to rewrite everything from scratch? Ideally, I would like to integrate my existing solutions, but I am unsure of the best approach. Any advice would be greatly appreciated.
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#2
If you want to move your Python game to the web, you can use Flask or FastAPI for the backend to keep the game logic and create a simple API for interaction. Instead of PyQt or Pygame for the frontend, Phaser.js or PixiJS would be a good choice since they work well in browsers. If your game uses SQLite, it is better to switch to PostgreSQL or MySQL. Deployment can be done through Heroku, Render, or by setting up your own server with Docker. If you do not want to dive into JavaScript, you could try PyScript, but it has limitations. Implementing a single-player mode is relatively straightforward using Flask for the backend and HTML with JavaScript for the frontend. If you are considering an online multiplayer version, WebSockets would be useful for real-time interactions. Also, if you lack experience in understanding gambling games, it is worth starting with reviews like this one - https://somagyarkaszino.com/kaszino-vele...o-kaszino/. This will not only help you better understand gambling mechanics but also give you more ideas on how to design your site, structure its functionality, and determine what features to include.
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